Jan. 12, 2022

ConnectingRemote Teams through Virtual Reality Experiences

ConnectingRemote Teams through Virtual Reality Experiences

Want to unite your remote team and elevate them to a whole new level? How about incorporating Virtual Reality (VR) to blend exquisite human creativity with the extension and scale of technology? You can utilize VR to connect remote teams to enable...

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Want to unite your remote team and elevate them to a whole new level? How about incorporating Virtual Reality (VR) to blend exquisite human creativity with the extension and scale of technology? You can utilize VR to connect remote teams to enable learning what comes from diving off with wild abandon that can only come (safely) with VR! We’ll learn from the ever-adventurous CEO of Vestigo just how to make this happen by inviting everyone to go into a VR headset and shatter communication barriers by having teams meet in VR worlds in which their survival depends on their ability to listen and be heard. Next level!

WEBVTT

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What's working on purpose anyway? Each
week we ponder the answer to this question.

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People ache for meaning and purpose at
work to contribute their talents passionately and

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know their lives really matter. They
crave being part of an organization that inspires

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them and helps them grow into realizing
their highest potential business can be such a

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force for good in the world,
elevating humanity. In our program, we

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provide guidance and inspiration to help usher
in this world we all want working on

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purpose. Now Here is your host, doctor Elise Cortez. Hi there,

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welcome back to the Working of Purpose
program. Thanks for tuning in again this

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week. I'm your host, doctor
Elise Cortes to when you Lie from Dallas,

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which is home based for me if
you don't know me yet. On

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I Management Consultants specializing and meaning and
Purpose, Organizational logo therapist, inspirational speaker,

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social scientist and author. My team
and I help companies discover and articulate

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their purpose to throw it through their
culture and operations. We work with forward

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thinking or forward reaching organizations to develop
inspirational leaders who create cultures where people actually

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want to come to work and do
their best. And we provide programs like

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the Gravirgusta that enable individual teamers to
discover and unleash their passion and purpose at

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work to catalyze fulfilment, engagement,
and productivity. You learn more about us

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and how we can work together at
at least Cortes dot com with us today

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as Marshall Moshirt, founder and CEO
of Vestigo, which utilizes the mental performance

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enhancing power of action sports to create
real and virtual reality based experiences that train

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teams to embrace adaptability, foster and
mindset of innovation, and overcome our biologic

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desire for stability and comfort. He's
also the host of the podcast Inside the

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Adventure. We're talking today about the
state of today's remote workforce, how virtual

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reality can be leveraged to enhance learning
experiences, and the work Marshall and his

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team do at Vestigo to elevate team
connection and performance. He joined today from

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the road. Marshall, Welcome to
Working on Purpose. Thanks for having me

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here, doctor Cortes, and it's
so great to have you. Got to

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start first speaking of you being on
the road. I was going to say

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you're calling in from Atlanta, and
which you might be, but you let's

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talk about where you're actually joining us
for the show. I'm looking at what

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looks to be like a vehicle with
all kinds of equipment behind you. So

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where are you? Yeah, that's
right. So, speaking of meeting and

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purpose, I personally love the intersection
of technology adventure, both with my company

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does and what I do personally.
So I love all different types of action

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sports. Those are the things that
make me come alive personally. So I've

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been traveling and working remotely from a
camper van for the past year, go

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into different cities that have really amazing
combinations of tech startup hubs but also adventure

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sports. So right now I'm here
and Telly Ride parked right at the base

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of the mountain. Actually, that
is so amazing, And we're going to

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talk more about your love of adventure
sports here and probably the second segment.

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But what I want to do first, Marshal, because I think you have

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a really unique vantage point on this, is I want to talk about the

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state of today's workforce, particularly the
remote workforce, because I have clients that

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are just hurting trying to figure out
how to make this work and address it

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right. So, you know,
I think we've kind of kind of come

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to the place of that this idea
of remote work is more than are passing

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fad these days, and leaders are
struggling, they're in pain to keep their

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teams connected, performing and innovating.
So will you share from your advantage point

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what you're seeing, like literally the
road Warrior, what are you seeing with

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companies and the remote teams? Tody? What's going on for you? Yeah?

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Well, as you said, already, remote work is here to stay

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in some capacity, and most of
our clients are working either fully remotely or

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hybrid work structure with their teams.
And even with a hybrid structure, that's

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just less opportunities for people to be
able to get together in persons and build

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those meaningful relationships. But even when
you are together in person in the office,

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meaningful relationships is the key word there, that still don't really get that

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many opportunities to do even for in
person teams. So we've taken all the

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psychology behind what creates meaningful relationships,
a lot of Berne Brown's work on vulnerability,

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a lot of other psychological research in
terms of neuroscience of what actually creates

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deeper relationships and the ability for us
to remember those experiences and action sports are

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actually a great tool for that.
Of course, when you think action sports,

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you're probably thinking of some TikTok or
Instagram video you saw some guy based

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jumping off a cliff, and you
probably say, I would never do that

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in a million years. But there
are plenty of sports and opportunities to challenge

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our comfort zone, challenge our perceived
limits, that are incredibly safe and accessible.

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So when we started, we would
use those real life adventure sport experiences

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like repelling for example, it's sort
of the inverse of climbing. Start at

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the top of the cliff. You
walk down with a rope attached to you,

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incredibly easy going with gravity, anyone
can do it. But when you're

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standing on the edge of that cliff
only supported by a rope, your brain

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is telling you all kinds of things
to reasons why you should not be there.

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But it's a great opportunity for us
to push through that fear, get

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outside of our comfort zone, and
oftentimes when we do those experiences, on

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the other side of those we form
deeper relationships with the people we do them

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with and a deeper connection with ourselves. Our ability to realize that challenge is

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really all up here. It's a
mindset, a focused thing that we have

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to overcome. So now we're actually
using virtual reality adventure sports as an even

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more accessible opportunity to create those powerful
opportunities for teams to come together, regardless

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weather in the officer virtual and go
through these experiences that still create the same

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emotional reaction as that person on the
edge of the cliff, like I described

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in their repelling experience, which wasn't
possible a few years back. So this

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is brand new in terms of the
technology being able to recreate that type of

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experience and that type of impact.
So now we're of course using VR headsets

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for companies that have either bought them
for their employees or companies who haven't will

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ship out the headsets to all the
employees for that experience to create those impact

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building opportunities to build the relationships that
we so desperately need in today's remote work

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culture. Awesome. That is so
awesome now. I think I remember,

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if if I read this right,
Marshall, that a few years maybe up

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to a few years ago, you
were actually focused on providing more of those

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actual adventure experiences, and I don't
know e's actually when the virtual reality came

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into play for you. When was
that? Yeah, So we actually started

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the company at Singularity University, which
is a startup accelerator. It was housed

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out at the NASA AIM Center at
the time, partnered with Google. Very

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focused on using future exponential technology to
create positive impact for problems that might not

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even exist yet, so very future
oriented, and that's when we came up

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with the idea of using virtual reality
to solve this problem of how we connect

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as individuals in a remote work culture. Of course, this is years before

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COVID, but a lot of the
experts of the time we're saying and that

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our future of work would be very
remote in the future. Of course,

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COVID accelerated that, but we wanted
to use virtuality to solve that problem.

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But we had a big problem as
a company. The VR tech wasn't ready

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yet. So do we just pause
the company? Do we shut it down

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and restart it when VR is there? We figured we would come up with

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the most basic form of an M
and MVPM in amovible product in the startup

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LINGO, which is, instead of
using virtual eventrics, let's just use real

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adventure experiences. See if companies would, for one, even want to take

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their team onths something like that and
what the impact would be. So we

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actually measured the impact of those experiences
before VR was ready, and then in

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about twenty seventeen twenty eighteen, when
the tech was ready, we did both

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at the same time, and then
COVID of course forced us to go completely

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virtual, but the virtual reality side
of things was always the long term goal.

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Fascinating, What an interesting story.
So glad I asked that I didn't

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know that. That's fascinating. Okay, so let's do this for a second,

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Marshal, I want to park a
virtual reality for just a second because

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I want to talk more about that
also again in the second segment, more

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specifically for our listeners and viewers who
really don't know much about it. But

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I want to do. What I
want to do now is just address some

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of the issues and opportunities that are
present in the business world today. So

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I know that some companies have literally
given up entirely in working with remote teams

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just because of the challenges they've encountered, like it doesn't work, we're not

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productive, we can't communicate, et
cetera, et cetera. So I'm interested

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to know if you could share with
us. What are some of the hallmarks

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of companies whose remote workforces are working
well for them? What's going on for

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them that is actually right. Yeah, So it's a tough question because there's

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so many factors that go into it. But if I had to choose one

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thing, I would say they're taking
the budget of what they used to have

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to pay for office space, which
obviously we all know, and they're putting

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that budget into opportunities to engage their
team, which generally is a much smaller

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budget. Usually, unfortunately, team
development team building is a smaller budget than

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it should be, and companies unfortunately
deal with repercussions of that in turnover and

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retention on the amount of money it
takes to recruit someone all those recruiter fees

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and to train them. So now
I'm seeing a lot of companies taking a

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little bit of that budget for office
space and putting it into team development.

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For example, Pinterest has gone completely
remote and they're doing something similar where they're

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empowering each of their teams to their
team leader to come up with opportunities that

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are unique to engage their team.
And one of those teams actually chose to

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use one month's budgets just buy everyone
on their team a virtual reality headset and

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then the following month's budgets to use
different opportunities in invertuality to be able to

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engage a team. That's just one
example, but I'm seeing a lot of

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companies do that, and it seems
like the ones who are focusing on their

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people are the ones that are not
dealing with the you know, the what

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do they call it, the mass
resignation, the Great resignation, yes,

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right, exactly, of everyone realizing
that it's an opportunity for a change.

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The companies that focus on really engaging
their people are the ones that are doing

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the best. From what I can
sell on that front, that was a

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Jim Marshall, thank you so much. Let's take what we were paying for

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office rent and office space and put
it into developing and connecting people. Brilliant.

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That's not just because you and I
are both in the people's space,

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right, That's not just because that's
not the only reasons it's brilliant, but

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it just is. So from what
I've kind of come to gather Marshall,

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is I've washed this thing and study
this thing. Is I really have come

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to believe that the pandemic has forced
something of like a union strike among talent

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today. And so what I mean
by that is, you know, talent

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has got the upper hand if you
will. It's like they are the want

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flexibility and they don't necessarily want to
return to the office. It's one hundred

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percent at the time, and I
feel like we've been given this really swift

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kick upstairs. This is a new
world, a new frontier, and I

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don't think there's any way that we're
probably really ever going to go back to

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something else, And so finding an
optimal way to support and engage the workforce

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without immediate physical presence seems pretty critical
to me. What's your advantage point on

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that? I agree, And that
brings up an interesting point that I was

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just talking with a friend actually about
the other day. One of my friends

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works are one of the top consulting
firms who's now requiring their team to come

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back in person, and they're experiencing
a lot of a lot of turnover,

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a lot of people leaving because of
that decision. So regardless of whether companies

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are coming back together person, which
generally is being in person is a better

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way to build relationships, or if
they're completely remote companies are still having the

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same problem of how do we retain
our talent, how do we build that

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talent. So of course I'm a
little biased, obviously, but I think

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virtual reality is one of the most
powerful tools we can use. Of course,

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it's not the end I'll be all
this play of things we need to

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do, but at the very least, I would encourage everyone listening today to

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find a friend who has an Oculus
Quest headset. A lot of people have

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been buying them for their kids because
virtual reality, generally in the beginning,

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was a tool for video games,
so a lot of kids are getting them.

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Just find a friend with an Oculus
Quest headset, go over to their

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house, or if you're worried about
COVID, leave it on the front door

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and just borrow it and see for
yourself what it can do. It's way

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better than it was three four years
ago, and I think it's a massive

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game changer for an incredibly cheap price. It's only two ninety nine per headset

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for employees to be able to feel
like you're together and to describe what that's

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like for anyone who hasn't done it. If you've seen the movie Ready Player

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one, it's a really great Hollywood
portrayal of what the future of VR could

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look like Steven Spielberg movie. Of
course, we're not there yet, but

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it's a great portrayal of what it
most likely will be. Where we are

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now, though, is similar.
You're in a virtual environment where you can

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walk across the virtual room. You
can pick up, you know, a

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virtual object. When we're at a
virtual happy already, actually pick up a

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virtual drink. You can walk over
to a friend who is in an avatar

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kind of looks like a cartoon,
picks our character version of themselves and shake

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their hand. It actually feels like
you're together in person. And then,

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of course, outside of the benefit
of being together in person, you can

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also recreate office space. You can
stream your computer into virtual reality. You

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can work from wherever you want,
whether it's a space station or a waterfall

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or a beach. And you can
be able to have those whiteboard moments where

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you're standing next to a whiteboard and
putting up sticky notes in virtuality. So

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so many collaborative tools, creative tools, opportunities for feeling together in person.

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And then, of course our specialty
is creating meaningful experiences through virtuality to be

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able to build those deeper relationships,
so all kinds of things you can do.

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Of course, again I'm biased because
I run a virtual reality company,

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but I think twenty twenty two is
going to be the year people start to

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realize how impactful virtual reality is,
especially from a B to B standpoint,

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because right now it's mostly consumer focused, which is why I wanted to have

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you on the show. Now,
we have a question here from Ira who's

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listening in your live and he is
asking, are there industries outside of tech

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that are more receptive to virtual Oh? Yeah, yeah, most of our

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clients are actually not in the tech
space. A lot are, for sure.

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Tech companies are more aware of opportunities
to use tech for their team.

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We've worked with plenty of accounting firms, law firms, professional services that aren't

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really tech focused at all. The
biggest challenge that everyone has, and you'd

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be surprised even the tech companies have
this challenge, is people navigating virtuality for

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the first time. Remember the first
time you got on a laptop or a

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computer, like, what is this
track? Bad thing? I have to

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draw with my fingers? And that
sounds ridiculous now, but that's kind of

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where we are. With virtual reality
because imagine a mouse on a computer.

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The way you navigate virtualities three dimensional
space is completely different. So teaching people

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and employees how to navigate it is
a little bit of a challenge, but

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that comes with all new technology,
just like the computer, you know,

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the touchscreen, smartphones, pretty much
everything that we've ever had, and sometimes

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it's a little bit harder for people
who aren't directly working in technology. But

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that's not to say that everyone can't
do it. We've worked with all kinds

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of people and usually in the first
experience we do with a company, we

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actually have Zoom as a resource.
We can jump out a video call,

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show them how to hold the control, make sure they're not holding it upside

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down and backwards you'd be surprised,
and help coach people through that first experience.

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Ira, thanks so much for engaging
with us, he says, just

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upgraded to Oculus too. I'm an
older boomer. Virtual reality just isn't for

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kids. Yay. Way to go, Ira, We couldn't get our ninety

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year old parents to give up the
headsets. Yay. Ira, that's fantastic.

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Thank you so much for sharing that. And I'll also say to that,

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Ira, thank you so much.
It's so cool to have you weigh

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in on this. You know,
last year was a big deal in terms

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of I know, a lot of
my work went online too, and so

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instead of you know, doing leadership
development courses in person in a conference room

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on side and a client, we
did a lot of it through Zoom and

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we taught a lot of people how
to use and interact with you know,

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Zoom and you know other sort of
tools that just really were you know,

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Minty Media for example, fund interactive
tool, and it was once they got

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it, they were so empowered that
they knew how to do it and it

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just allowed them to go to the
next step. So to your point,

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marshall, right, we don't let's
not forget ladies and gentlemen. We all

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come into this world a helpless baby
who can't feed itself, talk, walk,

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anything. Yet we can become people
that literally send men and women to

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the moon. So you know,
there's all kinds of space to learn.

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And as I was also teaching us
so excited also, don't forget our kids

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can teach us a lot of Absolutely, that's the thing that we advise people

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to do for the first time is
give it to the kids. To let

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them figure it out and they can
teach you. They figure it out in

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like five seconds. It's true.
My eighteen year old daughter is my best

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teacher, so she can't get too
far away from me. Let's forget our

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first break. This is so fun. Thanks Marshall, I'm your host,

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Alas Cortez. We've been on the
air with Marshall Musher. He's the founder

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and CEO of this Stigo, which
utilizes the mental performance enhancing power of Actions

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Force to create real and virtual virtual
reality based experiences that train teams to embrace

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adaptability, foster and mindset of innovation, and overcome our biological desire for stability

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and comfort. We've been talking a
bit about the state of the today's workforce

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and virtual teams. After the break, we're going to talk a little bit

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more about virtual reality. What is
it, how do we use it in

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learning? How we can better extend
it and extrapolate it. To stay with

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this, we'll be right back.
Doctor Release Cortez as a management consultant specializing

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in meaning and purpose and inspirational speaker
and author. She helps companies visioneer for

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greater purpose among stakeholders and develop purpose
inspired leadership and meaning infused cultures that elevate

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fulfillment, performance, and commitment within
the workforce. To learn more or to

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invite a Lease to speak to your
organization, please visit her at Eleise Cortez

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dot com. Let's talk about how
to get your employees working on purpose.

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This is working on Purpose with doctor
Release Cortez. To reach our program today

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00:16:51.559 --> 00:16:56.440
or open a conversation with Elise,
send an email to Elise ali Se at

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Elise Cortez dot com. Now back
to working on Purpose. Thanks for staying

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with us, and welcome back to
working on Purpose. Before we go back

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into the program, I'd like to
invit you to check out the book that

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I put out last November of twenty
twenty. It's called Purpose Ignited, How

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Inspiring Leaders Nite Passion and Elevate Cause. I wrote it to awaken readers to

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their passion and their purpose and to
help develop them into inspirational leaders that actually

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work in a way that invites people
to bring their best and make their best

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contribution and do business that betters the
world. So I'm happy about that it's

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out there. I'd lovely to check
it out. It's also the basis of

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my programs that I do for leadership
as well as the grab your Guster for

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all employees if you're just joining the
program. My guest today is Marshall Mosher.

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He's the founder and CEO of Astigo, which utilizes the mental performance enhancing

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power of action sports to create real
and virtual reality based experiences that train teams

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to embrace adaptability, foster and mindset
of innovation, and overcome our biological desire

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for stability and comfort. He's also
the host of the podcasts Inside the Adventure.

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I'm your host, Alice Cortez.
So for this next section, Marshall,

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what I want to do is I
really want to focus on virtual reality

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as a tool. And I know
for a lot of people who probably are

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tuning in or probably learn just tuning
in to learn more about what it is

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actually, So let's just start there
and now that kind of cover a little

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something about their virtual workforce that we're
in today. What is virtual reality in

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your words? That's a great question. I know it can get confusing and

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we're all hearing everything about the metaverse
and all those things, so I'll kind

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of break it down from everyone.
So virtual reality is the generic term for

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any type of a recreation of the
reality you're in. That could be something

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like, you know, a movie
set with you know three sixty video around

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you. It could be a headset
that you slide your phone into and allows

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you to see in three you know
three sixty to move your head around and

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see different perspectives of different environments.
Those are all virtuality, but when people

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talk about virtual reality, they're generally
specifically referencing a type of virtuality. That's

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what's called six degrees of freedom virtuality, which means that you could not only

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look around, but you can move
around. If I take a step forward

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in my virtual world, I'll actually
be moving forward in what I see.

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I can pick up virtual objects,
I can shake virtual hands of other virtual

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avatars that I'm actually interacting with,
and it actually feels like you're together in

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person. That's not possible with three
sixty video, which is technically virtuality,

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and that's what we had years ago. So a lot of people have a

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misconception on virtuality that it's the Google
cardboards, the Oculus go, the thing

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you slide yourself phone into. It's
not wrong, it is virtuality, but

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it's not what people are talking about
today. You also have a difference between

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two different types of virtuality in terms
of the six degrees of freedom virtuality.

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You have a standalone headset, the
Oculus Quest and the Oculus Quest too.

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Those are great examples. And when
I say standalone, I mean it does

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not need any external hardware for it
to work. Other headsets require sensors in

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the four corners of the room called
lighthouses. They require a big gaming computer

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to process all the graphics you see
ago. When I say gaming computer,

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I don't mean MacBook Pro. I
mean a tower Microsoft computer with a high

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end graphics card. Those have much
higher end versions of virtuality in terms of

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what you're seeing and actually feels like
you're in a Pixar movie or a high

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end video game, which is pretty
amazing but requires a lot more tech and

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a lot more things. So the
standalone had sets, the Oculus Quest and

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the Oculus Quest too, while the
graphics aren't as good. That's what most

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people are talking about when they say
virtual reality. And I know there are

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a lot of things there, but
like I said in the first half of

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the show, find someone with an
Oculus Quest two or Quest one and just

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try it for yourself. Uh huh. By the way, I have to

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share with you. The first time
I think I really came across the word

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meta universe was when my daughter introduced
me to the Spider Man series, right,

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the Marvel series. And actually just
last night I was in the theater

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watching Spider Man The Way Home and
we do it's pretty darn good and it

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definitely showcases meta universes. So just
it is cool the space that we're stepping

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into. It. I just I'm
so excited to have you on because I

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think you really are pulling us literally
into the future, and it's really great

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to be a Yeah, it's great
to learn from you. So next,

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what I want to do is since
a lot of the work that I do

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inside organization is about teaching, it's
about developing leaders, It's about developing the

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capacity to be able to communicate effectively, cultivate emotional touches, all these kind

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of things that happen inside developing organization
and connecting cultures. So I'm interested in

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your perspective. What you know about
how virtual reality is augmenting the classroom,

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learning experience or environments of companies or
clients that you're working with. Yeah,

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there's there's a lot of things virtuality
can do and we'll do in the future

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augmenting learning and the classroom style setting
is definitely one of them. I would

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like to point out references from movies
because I think Hollywood does a great job

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of portraying what could be and it's
actually seen in I think it's the first

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of the new Star Trek movies,
where like kids Bock or one of the

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people from his planet is in this
pod. You see this room of like

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a bunch of different odds and there's
three sixty video around them. They have

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their own little artificial intelligence teacher.
That's a little bit different from where virtuality

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is going, but but portrays a
lot of the same factors. We'll be

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able to be in an environment that's
completely customizable. We can create the classroom

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into anything we want, which means
every day is a field trip and you

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can learn in whatever environment is best
for that kid. You can also tailor

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the content to that individual who's learning, as well the other students in the

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classroom, or the teacher itself.
Eventually might even be an AI teacher who

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specifically customizes the content to that person. Now I know it's not very fun

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to make relationships with fake artificial intelligence. Video game characters. But the point

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I want to get across is that
it can be much more customizable and a

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lot more immersive. Awesome, that's
so awesome. It's so exciting, you

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know, certainly, you know frankly, and it's selfishly. Another reason I

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wanted to have you on the show
is I learned something from each and every

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one of my guests. Marshall.
I've been doing the show for almost seven

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years now, and I shudder to
think who I would be if I didn't

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host the show, because I learned
so much and so obviously, you know,

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I do have an online digital platform
where I'm not releasing my courses,

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and I'm interested, of course,
it'd be so cool to see how can

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I make those things seeing and become
much more interesting, you know, through

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virtual reality. So just really promising
what you're doing and what you're what you're

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showing the world. Thanks. Yeah, another great analogy of how people can,

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like yourself, go out and actually
make their own virtual environments. Think

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of the Internet when it first came
out. To make a website, you

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had to be a developer. There's
no other way, and I remember a

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lot of yeah, a lot of
education on how to do that. Now

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almost no websites are coded from scratch, just hold no code. Movement of

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using things like squares Space, WordPress, I think, workflow a ton of

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different websites. I think even thought
has want to build that website for you

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with no coding experience. That's also
going to happen more so in the future,

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but already is starting to happen in
virtual reality. Where you have world

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builders, you don't have to code
anything, So of course it'll be a

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lot easier for people to make those
vis and to be able to utilize virtu

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reality as a tool. And do
you know off the top of your head

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and an example of a company that's
using virtual reality well in their their learning

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environment, well, Facebook is probably
the company that's done the most for virtual

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reality. They bought Oculus a long
time ago and they've been the ones I've

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been building out the hardware for Oculus
as well as a lot of software.

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And then in that platform, they're
creating a lot of opportunities, like these

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world builders for people to create their
own worlds. They're creating office space well,

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oppnees for engagement. I think they
are working on a classroom style thing.

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But a lot of companies are starting
to do that now. I believe

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Microsoft is doing that and several others. I'm sure even if it's not public,

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that all the big tech companies are
doing it. Okay, got it?

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Cool? Cool? All right?
So now what I want to do

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is I want to dive in more
into you. You are a fabulously interesting

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human being, Marshall Mooser, and
I think that's you. You're welcome and

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I just love how you thrive it
adventure in lump by this mindset in your

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personal life and you're constantly seeking to
challenge your own limits. And I know,

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as I've found out as a Class
five whitewater paddler, paraglider pilot,

394
00:25:11.079 --> 00:25:15.759
mountain bike or snowboarder, kiteboarder,
scuba diver, caver climber, and jetsuit

395
00:25:15.799 --> 00:25:21.000
pilot with Gravity Industries, I love
of love that you have folded all these

396
00:25:21.039 --> 00:25:22.880
personal loves into the expression of your
work. To me, that is just

397
00:25:23.000 --> 00:25:27.680
smashing. It's just a specific your
niche. So can you see a bit

398
00:25:27.680 --> 00:25:30.440
more about how have you been able
to one you know, where does that

399
00:25:30.480 --> 00:25:34.839
all that energy and dynamism come from, and to you know, finding a

400
00:25:34.920 --> 00:25:40.400
way to actually put it into a
workspace. It's just phenomenal. Thanks Well,

401
00:25:40.440 --> 00:25:42.160
I really love what your coffee Mic
says that do what you love,

402
00:25:42.200 --> 00:25:47.759
because I think that's the most important
thank you. And I spent a lot

403
00:25:47.799 --> 00:25:51.440
of time trying to figure out what
it was that I wanted to do.

404
00:25:51.559 --> 00:25:56.559
I initially went to the University of
Georgia as a bio and psych double major

405
00:25:56.680 --> 00:25:59.359
for premed. Realized in my junior
year I didn't want to go to med

406
00:25:59.400 --> 00:26:03.920
school, added an economics major,
realized that business was fun but like kind

407
00:26:03.920 --> 00:26:07.440
of boring unless you're applying it's something
you love. So then I did a

408
00:26:07.440 --> 00:26:11.240
master's in Public Health administration, really
just honestly to spend more time in EGA,

409
00:26:11.319 --> 00:26:12.920
because I loved it there and it
was a great opportunity to help figure

410
00:26:12.920 --> 00:26:15.640
out what I wanted to do,
but also what I did want to do.

411
00:26:15.079 --> 00:26:18.880
On the end of six years,
I had three majors and a master's

412
00:26:18.880 --> 00:26:21.200
and still had no idea what I
wanted to do. But I took this

413
00:26:21.279 --> 00:26:25.720
entrepreneurship class and the last semester of
that MPa program and fell in love with

414
00:26:25.720 --> 00:26:32.119
this concept that we can create opportunities
to both balance our passions and our professions

415
00:26:32.119 --> 00:26:34.640
in a way that gives us personal
freedom and flexibility, but also allows us

416
00:26:34.640 --> 00:26:37.880
to be innovative and creative. And
right after that, I went to Singularity,

417
00:26:37.920 --> 00:26:42.799
which is just more reinforcement of what
the future of technology would look like

418
00:26:44.480 --> 00:26:48.599
and help me to really realize that
I love this intersection between adventure technology and

419
00:26:48.720 --> 00:26:52.599
entrepreneurship. And I was a guide
by the way for the Outdoor Wreck program

420
00:26:52.599 --> 00:26:55.680
that was my campus job as a
student. So that was when I was

421
00:26:55.759 --> 00:26:57.519
getting into all these adventure sports because
I didn't really know that much about it

422
00:26:57.640 --> 00:27:02.799
before, and I k I actually
didn't think I'd do something professionally in that

423
00:27:02.839 --> 00:27:04.640
space, but I did know that
I love that space, and that's what

424
00:27:04.799 --> 00:27:11.599
personally just helped me grow as an
individual. And then going through Singularity and

425
00:27:11.799 --> 00:27:15.279
doing a lot of research in terms
of what virtuality can do and what adventure

426
00:27:15.319 --> 00:27:18.359
sports due to us. Personally,
I realized that there was this big opportunity

427
00:27:18.720 --> 00:27:26.200
to use virtuality to create accessible and
impactful opportunities to create deep relationships, and

428
00:27:26.680 --> 00:27:30.640
we found the niche of well B
to B remote teams, which five years

429
00:27:30.640 --> 00:27:36.440
ago wasn't really even thing. But
personally, I really think life's too short

430
00:27:36.519 --> 00:27:38.759
to not do what you love.
And I was really through to find that

431
00:27:38.799 --> 00:27:41.839
intersection, because I know that's really
hard for a lot of us to figure

432
00:27:41.880 --> 00:27:45.519
out what we can do professionally.
That's also empowering us to do what we

433
00:27:45.559 --> 00:27:51.240
love personally. And it really wasn't
until this past year that I really got

434
00:27:51.279 --> 00:27:55.119
to like fully embody that and start
traveling in this campervan because a lot of

435
00:27:55.119 --> 00:27:56.680
what we were doing was in person
things, and even when we weren't doing

436
00:27:56.720 --> 00:28:00.319
in person things, we had to
take in person meetings and pre COVID,

437
00:28:00.920 --> 00:28:03.559
it was kind of weird to show
up on some college from a campervan.

438
00:28:04.000 --> 00:28:08.119
But now after COVID, it's fine. It's right standard now, yeah,

439
00:28:08.279 --> 00:28:12.079
right. So being able to work
and live right next to the things that

440
00:28:12.119 --> 00:28:15.480
I love, like from the base
of the mountain it tally at the top

441
00:28:15.519 --> 00:28:18.160
of the mountain, I'll go payglide
in the mornings for an hour instead of

442
00:28:18.200 --> 00:28:21.000
like an hour run. Those are
the things that really empower me to be

443
00:28:21.039 --> 00:28:22.799
my best self. So it's a
great combination. It is a great combination,

444
00:28:22.799 --> 00:28:26.480
Marshall, and I so applaud it. Another reason I wanted to showcase

445
00:28:26.519 --> 00:28:30.680
you because you know, life is
amazingly short. It really is. Just

446
00:28:30.920 --> 00:28:33.839
yesterday, I sell it well,
I should say I observed the three year

447
00:28:33.839 --> 00:28:37.799
passing and my mother showly Dimes,
who was seventy three years old. That's

448
00:28:37.839 --> 00:28:41.240
just no time at all, right, so really another reason because you just

449
00:28:41.440 --> 00:28:45.759
love life. And so now today, just if you could say a little

450
00:28:45.759 --> 00:28:48.480
bit about you know, how are
you working with organizations. I love that

451
00:28:48.519 --> 00:28:52.160
you found this niche B to B
remote teams. How are you working with

452
00:28:52.200 --> 00:28:55.480
them? And we'll talk more about
what does that look like, you know,

453
00:28:55.680 --> 00:28:59.119
in the next section, but quee
it up for us. Yeah,

454
00:28:59.160 --> 00:29:03.119
So we work with two types of
companies on two types of things. In

455
00:29:03.200 --> 00:29:07.039
terms of the types of companies,
the first type are companies that have not

456
00:29:07.079 --> 00:29:11.200
done anything in virtuality. They've not
bought headsets for their team, but they're

457
00:29:11.240 --> 00:29:15.680
interested at the very least in learning
more about VR. What we'll do is

458
00:29:15.720 --> 00:29:18.119
we have about fifty VR headsets,
not a time, but enough to send

459
00:29:18.160 --> 00:29:22.599
out headsets each individual person at their
house or at their office, and we

460
00:29:22.640 --> 00:29:26.440
all meet up in virtuality to have
their first introductory VR experience as a great

461
00:29:26.440 --> 00:29:30.839
way to bring the team together for
the first time in person. With being

462
00:29:30.839 --> 00:29:36.759
together in person, those experiences are
generally more focused on just gathering the team

463
00:29:36.799 --> 00:29:40.680
together, exploring a new technology,
having fun. We do focus a little

464
00:29:40.680 --> 00:29:42.759
bit on leadership development for those,
but generally that's kind of a future session,

465
00:29:42.759 --> 00:29:45.920
you know, session two, three, four. And then we work

466
00:29:45.960 --> 00:29:48.839
with companies who have already bought headsets
for their team. They've realized remote work

467
00:29:48.920 --> 00:29:53.519
is here to stay, Investing in
VR really isn't that expensive compared to millions

468
00:29:53.519 --> 00:29:56.440
of dollars in office space, and
they've bought headsets for most of their team,

469
00:29:56.559 --> 00:30:00.680
like Accenture, who's one of our
clients, bought seventy tho and headsets

470
00:30:00.839 --> 00:30:03.559
for a big part of their team. And then we'll work with those types

471
00:30:03.599 --> 00:30:10.200
of companies on a recurring basis to
create opportunities to both solidify and build stronger

472
00:30:10.240 --> 00:30:14.680
relationships, but also focus on really
key elements of leadership development in an experiential

473
00:30:14.680 --> 00:30:17.319
way. When I say experiential,
I know I described this a little bit

474
00:30:17.319 --> 00:30:22.119
before, but think like Tony Robbins
firewalk, if anyone's ever heard of that,

475
00:30:22.640 --> 00:30:23.880
walking across how he teaches you how
to walk on coal and something you

476
00:30:23.920 --> 00:30:27.160
never thought you could do well.
We're doing things similar to that in a

477
00:30:27.279 --> 00:30:33.039
leadership development keynote style experiential way that
creates the same mental state that you'd have

478
00:30:33.200 --> 00:30:36.720
you're walking across coals. Creates an
opportunity for us to get outside of our

479
00:30:36.759 --> 00:30:40.079
comfort zone, to push our own
limits, to see how far we can

480
00:30:40.160 --> 00:30:42.359
go and be a better version of
ourself ultimately, but also to connect deeper

481
00:30:42.400 --> 00:30:45.880
with the people we go through those
experiences with. Those are more focused on

482
00:30:45.920 --> 00:30:51.960
companies who have their own headsets,
because we do focus on a recurring basis

483
00:30:52.680 --> 00:30:57.200
you usually quarterly, sometimes more often, as an opportunity to consistently reinforce those

484
00:30:57.240 --> 00:31:03.039
themes and work on different themes sometimes
as well. So those are the two

485
00:31:03.079 --> 00:31:06.319
types of events we do. Some
focus on fun, some focus on leadership

486
00:31:06.319 --> 00:31:10.559
development for companies that either are interested
in VR or have already invested in the

487
00:31:10.640 --> 00:31:12.920
air. Awesome, Well, how
more about that after we come back,

488
00:31:14.279 --> 00:31:15.640
let's take our last break. I'm
a Least Cortez, your host. We

489
00:31:15.680 --> 00:31:19.079
are on the air with Marshall Mosher, who's the founder and CEO of Istigo,

490
00:31:19.119 --> 00:31:23.119
which utilizes the mental performance enhancing power
of Actions Force to create real and

491
00:31:23.240 --> 00:31:29.240
virtual reality based experiences that train teams
to embrace adaptability, foster and mindset of

492
00:31:29.279 --> 00:31:33.680
innovation, and overcome our biological desire
for stability and comfort. We've been talking

493
00:31:33.720 --> 00:31:37.519
about virtual reality as an opportunity to
accelerate learning. After the break, we're

494
00:31:37.519 --> 00:31:41.079
going to talk about how to leverage
virtual reality in team building. Stay with

495
00:31:41.160 --> 00:31:45.240
us, we'll be right back.
Doctor Release Cortez as a management consultant specializing

496
00:31:45.279 --> 00:31:51.680
in meaning and purpose and inspirational speaker
and author. She helps companies visioneer for

497
00:31:51.759 --> 00:31:57.880
greater purpose among stakeholders and develop purpose
inspired leadership and meaning infused cultures that elevate

498
00:31:57.960 --> 00:32:04.480
fulfillment, performance, and commitment within
the workforce. To learn more or to

499
00:32:04.519 --> 00:32:07.799
invite a lease to speak to your
organization, please visit her at Elise Cortez

500
00:32:07.880 --> 00:32:13.039
dot com. Let's talk about how
to get your employees working on purpose.

501
00:32:20.200 --> 00:32:23.880
This is Working on Purpose with doctor
Elise Cortez. To reach our program today

502
00:32:24.000 --> 00:32:30.880
or open a conversation with Elise,
send an email to Elise ali Se at

503
00:32:30.880 --> 00:32:37.519
Elise Cortez dot com. Now back
to working on Purpose. Thanks for staying

504
00:32:37.559 --> 00:32:40.039
with us, and welcome back to
working on Purpose. I gotta give you

505
00:32:40.079 --> 00:32:44.960
another update here as well. On
just August of twenty twenty one, I

506
00:32:45.000 --> 00:32:46.960
was able to get out a second
book, and this one isn't actually anathology.

507
00:32:47.000 --> 00:32:52.240
It's called Passionately Striving and Why,
and it's really an adulogy of women

508
00:32:52.240 --> 00:32:54.279
who persevere Miley to live their purpose. I scoured the globe to find them,

509
00:32:54.319 --> 00:32:59.039
so we literally have stories from Australia
to Zambia and they are very very

510
00:32:59.079 --> 00:33:01.759
personal intimates stories of how they discover
their purpose and what they're doing from it.

511
00:33:02.000 --> 00:33:06.839
We hope that it showcases that purpose
is available to anyone anywhere, and

512
00:33:06.880 --> 00:33:08.240
that when you actually work from purpose, you can really make a difference in

513
00:33:08.240 --> 00:33:12.039
the world. So it's an invitation. I hope you'll check that out as

514
00:33:12.039 --> 00:33:15.200
well if you're just joining us.
My guests Marshall Mosher. He's the founder

515
00:33:15.200 --> 00:33:19.599
and CEO of Estigo. He is
also the host of the podcast Inside the

516
00:33:19.599 --> 00:33:22.079
Adventure. I'm your host, doctor
Elie's Cortez. So for this last section

517
00:33:22.160 --> 00:33:25.519
here, Marshall, what I want
to get into is really some of more

518
00:33:25.559 --> 00:33:31.079
of your experience as to experience and
understanding and research as to why virtuality works

519
00:33:31.119 --> 00:33:35.480
in these kind of situations. And
I was blown away that you were a

520
00:33:35.519 --> 00:33:38.279
triple major. I was like,
Okay, this guy is completely an overachiever.

521
00:33:38.759 --> 00:33:43.359
I got to meet him So first
I want to talk about I want

522
00:33:43.359 --> 00:33:46.319
to understand how does your research and
neuroscience tell you. What does it tell

523
00:33:46.359 --> 00:33:52.200
you about using your approach to a
virtual reality to team building and to even

524
00:33:52.279 --> 00:33:57.160
just building connections. Yeah, that's
a great question. So to answer that

525
00:33:57.240 --> 00:34:00.240
question, we really have to start
a little bit more basic than virtual reality.

526
00:34:00.279 --> 00:34:02.680
So virtual reality is just a tool. It's not the destination, and

527
00:34:02.759 --> 00:34:07.759
the tool is able to recreate something
and that we experience throughout our lives,

528
00:34:07.159 --> 00:34:13.920
and it's experiences generally that are challenging
us. So challenge based experiences that get

529
00:34:13.960 --> 00:34:15.840
us outside of our comfort zone where
we have to push through and overcome that

530
00:34:15.960 --> 00:34:20.960
challenge with someone else. And the
ability to overcome that challenge not only makes

531
00:34:21.039 --> 00:34:23.320
us stronger, but it makes the
relationship between the people stronger. It's the

532
00:34:23.360 --> 00:34:27.880
hero's journey. It's the theme of
pretty much every Hollywood movie these days.

533
00:34:28.039 --> 00:34:31.119
You've seen it a million times,
you've experienced it a million times, biologically

534
00:34:31.159 --> 00:34:36.840
evolving as humans, those are the
experiences that build our tribes quite literally.

535
00:34:36.880 --> 00:34:40.159
Thousands of years ago, our tribe
were the people we would be struggling with,

536
00:34:40.239 --> 00:34:44.159
you know, surviving the winner with, you know, hunting whatever,

537
00:34:44.280 --> 00:34:47.320
Caribou with what we been with.
Those experiences are really what build relationships.

538
00:34:47.599 --> 00:34:51.800
But there's a key to that.
It's really challenge based experiences. Of course,

539
00:34:51.880 --> 00:34:54.639
regular experiences build relationships too, but
the psychology shows us that when we

540
00:34:54.679 --> 00:34:59.679
get outside of our comfort zone and
we're vulnerable about the fact that those challenges

541
00:34:59.719 --> 00:35:02.559
are hard, we're able to bond
deeper with the people who go through those

542
00:35:02.599 --> 00:35:07.000
experiences, and ideally, if we
can overcome the experience together, the relationship

543
00:35:07.039 --> 00:35:10.280
is even stronger. Virtual reality is
just replicating the ability to have a challenge

544
00:35:10.320 --> 00:35:15.599
based experience that biologically feels real.
And when I say biologically feels real,

545
00:35:15.920 --> 00:35:20.559
I mean like when I describe the
repelling experiences we used to do previously to

546
00:35:20.639 --> 00:35:22.400
virtual reality. There's only one way
to have that experience, like you're going

547
00:35:22.519 --> 00:35:25.199
to die, is to put yourself
in a situation where you think you're gonna

548
00:35:25.239 --> 00:35:28.639
die. And of course we don't
want to have any actual risk involved,

549
00:35:28.800 --> 00:35:31.719
so we would do things like repelling
where the risk is less than the drive

550
00:35:31.800 --> 00:35:36.559
to the actual site, but the
impact is really strong. You've never done

551
00:35:36.599 --> 00:35:38.920
it before. In your brain,
you're magdalis releasing all those chemicals that tell

552
00:35:39.000 --> 00:35:44.199
you you're leading off a cliff.
Biologically and evolutionarily, that's not a good

553
00:35:44.199 --> 00:35:49.159
thing. And now we can recreate
that exact same feeling and the release of

554
00:35:49.199 --> 00:35:53.159
the exact same neurotransmitters in virtue reality
without the need to actually be there.

555
00:35:53.440 --> 00:35:58.360
And I know it sounds ridiculous because
the logical part of our brain, the

556
00:35:58.400 --> 00:36:02.320
prefrontal cortex, it doesn't forget that
we're in our office or in our living

557
00:36:02.400 --> 00:36:07.760
room. But the amygdala, which
is responsible for regulating fear, is a

558
00:36:07.800 --> 00:36:10.719
deeper part of the brain that evolved
first, and that actually isn't quite as

559
00:36:10.719 --> 00:36:15.280
connected to the prefundal cortex, the
logic side of things, as we like

560
00:36:15.400 --> 00:36:19.800
to think. So we can replicate
that feeling of fear, that challenge,

561
00:36:20.800 --> 00:36:23.679
and the opportunity to overcome that challenge
in virtuality, and I think that is

562
00:36:23.760 --> 00:36:29.280
the single biggest opportunity the virtuality has. In my opinion, I'm of course

563
00:36:29.320 --> 00:36:32.559
biased, but I think that's more
impactful than creating an opportunity to feel like

564
00:36:32.599 --> 00:36:37.440
you're together physically in the same space, creating virtual office base, playing VR,

565
00:36:37.559 --> 00:36:38.719
video games, all the other tools
that VR can be used for.

566
00:36:39.239 --> 00:36:44.920
I think the opportunity to feel like
you're teleported into an environment that has real

567
00:36:44.960 --> 00:36:49.000
stakes and a real challenge to overcome
that challenge with the people you're around.

568
00:36:49.559 --> 00:36:52.760
I think that's the game changer.
Oh my gosh, I'm having so many

569
00:36:52.840 --> 00:36:55.400
ding ding dings going on right now, Marshall, because what I come to

570
00:36:55.639 --> 00:36:59.320
in my own life, my own
work, I'm very much out to help

571
00:36:59.440 --> 00:37:02.440
organization to discover and articulate their purpose
and their cultures, but also leaders,

572
00:37:02.480 --> 00:37:07.559
individual leaders on their journeys. And
what I've come to understand is that a

573
00:37:07.559 --> 00:37:12.239
lot of people are just really comfortable
and they don't you know, where I

574
00:37:12.400 --> 00:37:15.360
discover you know what we what do
we know? Marshall? That growth does

575
00:37:15.480 --> 00:37:17.719
not happen to us while we're sitting
very comfortably, sitting on the couch eating

576
00:37:17.719 --> 00:37:22.360
bon bonds, watching our favorite TV
show. That's not when it occurs.

577
00:37:22.480 --> 00:37:24.159
So I've often thought to myself,
Wait a minute, how do I find

578
00:37:24.159 --> 00:37:27.719
a way to get these people to
be uncomfortable. Do I make them get

579
00:37:27.760 --> 00:37:30.760
a divorce? Do I, you
know, throw them off a cliff?

580
00:37:30.039 --> 00:37:32.559
Do I give them some awful,
terrible illness they have to give? You

581
00:37:32.639 --> 00:37:37.039
know what? Do I do to
inject some kind of immediacy here? And

582
00:37:37.119 --> 00:37:43.039
you've just delivered it to me,
and that is so amazing because you know,

583
00:37:43.079 --> 00:37:45.159
you're right, we need something to
be able to catalyze that something,

584
00:37:45.280 --> 00:37:50.760
some kind of discomfort. So I
have to imagine then, if people do

585
00:37:51.199 --> 00:37:53.519
register the sensation in their amygdala,
I have to believe then that their heart

586
00:37:53.599 --> 00:37:58.480
rate must increase, they must perspire. Is this all happening as well?

587
00:37:58.960 --> 00:38:01.519
Oh yeah, yeah. So most
of the experience we do we do nowadays

588
00:38:01.519 --> 00:38:05.800
are virtual, but when we used
to do impersonal experiences we still every now

589
00:38:05.840 --> 00:38:07.159
and then, we used to do
a lot more of them. I mean,

590
00:38:07.199 --> 00:38:12.079
we had to bring like sanitization wipes
to wipe the controllers down because they

591
00:38:12.119 --> 00:38:15.800
be covered in sweat. Oh wow, those hands are literally sweating yea from

592
00:38:15.840 --> 00:38:19.639
the experience that it puts them in. So absolutely Yeah, that's so great.

593
00:38:19.920 --> 00:38:22.800
Okay, So now that you did
it an impeccable job. If we

594
00:38:22.840 --> 00:38:27.360
just understand why virtual reality really works
from a neuroscience perspective, thank you.

595
00:38:27.400 --> 00:38:30.440
That was just stunning. Now I
want to understand Yeah, yeah, thank

596
00:38:30.440 --> 00:38:32.920
you. And one other really quick
things to throw out there for a neuroscience

597
00:38:32.960 --> 00:38:36.559
standpoint, If you want to go
down that rabbit hole, there's a really

598
00:38:36.559 --> 00:38:40.519
amazing organization called the Flow Research Collective
founded by Stephen Cotler, who read a

599
00:38:40.519 --> 00:38:45.039
book called A Bunch of Books,
The Rise of Superman and a bunch of

600
00:38:45.039 --> 00:38:47.159
other ones. He has some new
ones out, but it's all about the

601
00:38:47.199 --> 00:38:53.639
neuroscience of flow state, which generally
can be induced most effectively from action sports.

602
00:38:53.639 --> 00:38:57.199
And that's one of the reasons why
action sports is such a powerful tool

603
00:38:57.199 --> 00:38:59.800
because you don't have to, like
you said, you know, put someone

604
00:38:59.840 --> 00:39:01.440
in horrible situation, encourage them to
get a divorce. I mean, maybe

605
00:39:01.440 --> 00:39:04.559
that's what's best for them, but
you don't have to put them in those

606
00:39:04.599 --> 00:39:07.599
types of situations. You can recreate
that feeling in a safe and fun way

607
00:39:07.639 --> 00:39:12.480
through action sports. So that's why
action sports is such a powerful way to

608
00:39:12.880 --> 00:39:15.440
create those opportunities. That's a great
job of putting that into a book.

609
00:39:15.840 --> 00:39:17.840
Stunning. Oh I'm sure I need
to check them out as well. I

610
00:39:19.119 --> 00:39:21.960
wrote that down. Thank you so
much for that. Okay, So what

611
00:39:22.000 --> 00:39:25.360
I want to do next is I
want to understand how these experiences, being

612
00:39:25.440 --> 00:39:30.800
in these virtual reality experiences around action
adventure, etc. Help empower to foster

613
00:39:31.000 --> 00:39:35.280
innovation. How does that work?
What's the connection there? Yeah, so

614
00:39:35.320 --> 00:39:37.239
well, we look at innovation and
what it actually is. It's more of

615
00:39:37.239 --> 00:39:44.159
a psychological problem than anything else.
And this is why startups routinely outperform large

616
00:39:44.159 --> 00:39:47.719
companies with way more resources, and
it's because it's a mindset and a psychology

617
00:39:47.760 --> 00:39:51.840
factory. As a startup, you
don't have much to lose, your backs

618
00:39:51.880 --> 00:39:54.800
against a wall. You have a
ticking clock of when you're going to run

619
00:39:54.840 --> 00:39:59.079
out of money literally, so you
have to make it happen, and you

620
00:39:59.119 --> 00:40:01.519
don't care about taking risks to make
it happen. So your appetite for a

621
00:40:01.599 --> 00:40:06.000
risk, your appetite to get outside
of your comfort zone, is much higher

622
00:40:06.840 --> 00:40:12.440
than most larger companies who are going
to get a paycheck regardless of whether their

623
00:40:12.519 --> 00:40:16.960
innovative idea succeeds or fails. So
creating the really kind of practicing of the

624
00:40:17.039 --> 00:40:20.840
muscle, just like at a gem, of getting outside of your comfort zone

625
00:40:20.840 --> 00:40:24.840
and pushing through fear has been shown
to directly translate into the ability to push

626
00:40:24.840 --> 00:40:28.800
through fear and the innovation process to
get outside of our comfort zone, to

627
00:40:28.840 --> 00:40:31.920
take a risk and to do something
that might terrify us, especially because our

628
00:40:31.960 --> 00:40:35.559
fear of failure. So when we
can push through that fear of failure.

629
00:40:35.599 --> 00:40:39.480
Of course, it takes a team
with a leader that accepts that failure is

630
00:40:39.519 --> 00:40:44.800
a likely outcome, which that's probably
the first step. Giving the team the

631
00:40:44.840 --> 00:40:49.880
opportunity to practice getting outside of their
comfort zone, to push through fear and

632
00:40:49.960 --> 00:40:52.480
to see what it's like on the
other side is actually a really key indicator

633
00:40:52.760 --> 00:40:58.920
of teams being able to innovate and
create at a deeper level. Wow,

634
00:40:59.000 --> 00:41:00.280
that's really cool. You know,
for the long time, I never thought

635
00:41:00.320 --> 00:41:04.079
of myself as being a creative person, but I've changed my mind about that,

636
00:41:04.559 --> 00:41:09.039
and I thrive in being creative.
But the idea of innovation and being

637
00:41:09.079 --> 00:41:13.960
able to like almost institutionalize that is
really really compelling to me. So that's

638
00:41:14.039 --> 00:41:16.800
that opened something right there. Then
the next thing that I want to talk

639
00:41:16.800 --> 00:41:20.079
about it and I think I might
have already answered this for myself, but

640
00:41:20.159 --> 00:41:23.079
I already knew that. I wanted
to ask you how these experiences that you

641
00:41:23.199 --> 00:41:30.159
helped provide through the adventure and virtual
reality helped bind a team together psychological,

642
00:41:30.360 --> 00:41:34.320
psychologically, and socially. And before
you answer that, I then immediately went

643
00:41:34.360 --> 00:41:36.960
to, well, come on,
you know, look at the people that

644
00:41:37.000 --> 00:41:39.320
serve in the Armed forces, and
they go through these crazy things where their

645
00:41:39.360 --> 00:41:43.039
life is at risk, and they
never forget those people and they served with

646
00:41:43.519 --> 00:41:45.480
or even people that went to college
together, and they went through the ups

647
00:41:45.519 --> 00:41:50.320
and downs of you know, start
making your way into a new environment,

648
00:41:50.320 --> 00:41:52.079
et cetera. So I think I
know part of the answer to the question,

649
00:41:52.079 --> 00:41:55.800
but I just know you can answer
it better than me. So what

650
00:41:57.039 --> 00:42:00.679
is it about these experiences that really
binds people together ecologically and socially. Well,

651
00:42:00.679 --> 00:42:04.480
you have to point it out a
really good fact. There's two types

652
00:42:04.519 --> 00:42:08.320
of organizations who understand the importance of
challenge and pain and suffering and overcoming.

653
00:42:08.400 --> 00:42:13.000
University the military. There's a lot
of suffering when you go through the trading

654
00:42:13.000 --> 00:42:17.159
programs in the military, and that
makes these teams way higher performers than otherwise.

655
00:42:17.440 --> 00:42:22.800
And sports, so professional sports do
the same thing. The biggest challenge

656
00:42:22.159 --> 00:42:27.679
with applying that and that model to
the world of business is that the way

657
00:42:27.719 --> 00:42:32.480
they induce that challenge and pain and
suffering is generally through physical activity. Physical

658
00:42:32.559 --> 00:42:37.440
activity is great, which is all
healthy, but realistically, there is no

659
00:42:37.480 --> 00:42:40.559
way that your average company can put
the team through a military style boot camp

660
00:42:40.840 --> 00:42:45.920
or even a professional sports style boot
camp. It just doesn't work. I

661
00:42:45.920 --> 00:42:52.159
mean, we've got so many different
people with different abilities and physical fitness levels.

662
00:42:52.199 --> 00:42:55.159
Just doesn't work. But we can
recreate the same type of emotional state,

663
00:42:55.639 --> 00:43:00.360
and that emotional state doesn't necessarily have
to be correlated anything that is physically

664
00:43:00.480 --> 00:43:08.079
challenging whatsoever. Of course are often
often correlated. But repelling, like I

665
00:43:08.119 --> 00:43:14.440
mentioned before, that takes zero level
of physical fitness and creates the same mental

666
00:43:14.480 --> 00:43:19.199
state of terror and overcoming that fear
of the unknown. You're literally repelling into

667
00:43:19.199 --> 00:43:21.440
the unknowns. And then a ton
of analogies we can make on it in

668
00:43:21.559 --> 00:43:24.400
terms of how it relates to business
and there's no physical fitness challenge. And

669
00:43:24.400 --> 00:43:28.800
then of course virtuality takes it one
step further. We don't even have to

670
00:43:28.840 --> 00:43:30.440
travel to get there. We don't
have to have any train, we don't

671
00:43:30.480 --> 00:43:35.559
have to have any guides to make
sure even set up correctly. It's all

672
00:43:35.639 --> 00:43:38.320
virtual, but it still creates a
degree of what you feel when you're actually

673
00:43:38.320 --> 00:43:42.519
there in person. It's not quite
the same yet, it will be.

674
00:43:42.920 --> 00:43:45.519
The matrix just came out the new
one, and you know, eventually virtuariality

675
00:43:45.559 --> 00:43:50.440
might get to that point. Who
knows, but it's definitely better than people

676
00:43:50.440 --> 00:43:52.199
think it is in terms of the
impact that it creates. And then of

677
00:43:52.199 --> 00:43:58.039
course all the psychology around why those
experiences create that impact. A lot of

678
00:43:58.039 --> 00:44:00.880
great research, like I mentioned from
the flow research active in terms of the

679
00:44:00.880 --> 00:44:05.280
PhD research of why that actually creates
that impact. But yeah, there's a

680
00:44:05.320 --> 00:44:08.000
lot of psychology on that. Okay, awesome, this has been amazing,

681
00:44:08.039 --> 00:44:10.320
Marsh. We've already gotten to the
end of the show. Already goes by

682
00:44:10.320 --> 00:44:14.159
so fast. You know, the
show's listened to why people around the world.

683
00:44:14.280 --> 00:44:15.719
It's all about trying to create a
workplace where people actually want to come

684
00:44:15.760 --> 00:44:19.880
to work do their best. We
have instirational leaders that lead them to their

685
00:44:19.880 --> 00:44:22.320
greatness, and we do business.
It betters the world. How would you

686
00:44:22.320 --> 00:44:27.679
like to close the show? Yeah? I love encouraging people to take any

687
00:44:27.719 --> 00:44:31.920
opportunity you can to challenge your comfort
zone and you push your perceived limits,

688
00:44:31.920 --> 00:44:35.760
even if it's something small. There
was a YouTube video that a friends semi

689
00:44:35.840 --> 00:44:38.360
recently call it, I think a
hundred Days of Rejections, a failure one

690
00:44:38.400 --> 00:44:42.599
of the two where it's a guy
who just does little things like he tries

691
00:44:42.639 --> 00:44:45.920
to use a rock to buy a
drink, at Starbucks. Not very physically

692
00:44:45.960 --> 00:44:49.239
hard at all, but mentally it
gets us outside of our comfort zone.

693
00:44:49.239 --> 00:44:52.079
It's a little embarrassing, and just
try things to practice getting outside of our

694
00:44:52.119 --> 00:44:57.239
comfort zone and you'll see that that
muscle actually gets stronger in our ability to

695
00:44:57.280 --> 00:45:00.559
do that in the office place as
well, whether it's through virtual autie team,

696
00:45:00.559 --> 00:45:04.360
in leadership development, or something small
at our un personal lives. Don't

697
00:45:04.360 --> 00:45:08.039
be afraid to challenge that conforence one
whenever we have the opportunity, great way

698
00:45:08.079 --> 00:45:10.199
to finish. Marshall, I am
so glad to know you and have you

699
00:45:10.239 --> 00:45:13.199
in my life and in my circle. No you've been on the show,

700
00:45:13.199 --> 00:45:15.039
Thank you so much for sharing.
It's just splendid. Same to you.

701
00:45:15.079 --> 00:45:19.360
Thanks so much for having me in. Absolutely listeners and viewers. If you'll

702
00:45:19.440 --> 00:45:22.320
learn more about Marshall Mosher and the
work he and his team do it Bestigo

703
00:45:22.800 --> 00:45:29.159
visit Bestigo dot coo. That's v
E Stigo dot coo. Last week.

704
00:45:29.159 --> 00:45:31.519
If you missed the live shows,
you can always catch your recorded podcast.

705
00:45:31.840 --> 00:45:37.039
We are on the air with actually
Believe it or Not Santa Ronnie Watson for

706
00:45:37.079 --> 00:45:40.039
a special holiday gathering celebrating that Christmas
can live. Every moment throughout the year.

707
00:45:40.320 --> 00:45:43.519
It was his third appearance on the
program. It was great to have

708
00:45:43.639 --> 00:45:45.360
him back. Next week, we'll
be on the air with doctor Woody Woodward

709
00:45:45.480 --> 00:45:50.280
talking about the great resignation, the
future of work, workforce trends, and

710
00:45:50.880 --> 00:45:52.079
the like. See you there.
Remember that works at least without of our

711
00:45:52.079 --> 00:45:58.000
life. So let's work on purpose. We hope you've enjoyed this week's program.

712
00:45:58.119 --> 00:46:00.599
Be sure to tune in too.
Working on Purpose featuring your host,

713
00:46:00.639 --> 00:46:07.000
Doctor Elise Cortez, each week on
the Voice America Empowerment Channel. Together,

714
00:46:07.320 --> 00:46:14.239
we'll create a world where business operates
conscientiously, leadership inspires impassioned performance, and

715
00:46:14.360 --> 00:46:19.519
employees are fulfilled in work that provides
the meaning and purpose they crave. See

716
00:46:19.519 --> 00:46:21.880
you there, Let's work on Purpose.